Motion capture is harder than it looks

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Motion capture has taken over a lot of computer animation for movies, video games, and television. Coverage usually focuses on actors in funny suits performing feats of fiction. But is it really that easy?

The video above shows that it is much more complicated than that. Motion capture requires extensive editing and editing and editing after the actual capture to create animations that look real. This part of the process is key to understanding the images on your screen.

Try some of these Tools for yourself. It’s a fun way to see how far AI-based motion capture can go and Phil Edwards helped create Moby Fitzsimmons. Other resources such as Mixamo Provide animations and 3D models for motion capture artists to work with.

As with most things related to visual effects, before and after It has countless related nuggets of behind-the-scenes footage and dives deep into the history of motion capture.

You can find a library Vox videos on our YouTube channel.

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